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View Profile Wally-Waffles

22 Game Reviews

6 w/ Responses

What the?!

Overall, this gets a bad score because ya can't jump over that stupid pitfall in the first screen!

Mono1337 responds:

just keep pressing s while jumping, you'll jump higher, believe me^^

Addictive

Great game, but the difficulty seems to progress too quickly; "No Move" occurs too often.

On Level 4, clues were pretty clueless: Once, instead of highlighting a pair of matching tiles, a single unmatchable tile was highlighted. Another time clicking Hint did nothing (and the button WAS enabled).

Spam spam spam

Good games. Points to improve:
-The way the cursor pulsates when it moves throws off my coordination.
-After a round is completed, there needs to be a pause or something before the "Upgrade/Continue" buttons appear; I keep unintentionally hitting the "continue" button when I'm blasting stuff at the middle of the screen and the round suddenly ends.
-When the anti-emoticon is active, are the emoticons supposed to disappear to a weird shadow long before they explode? Maybe the anti-emoticon should leave them be until they reach the border of the computer desk.

Bugs

Great remake. Some suggested fixes:
-The "Next Level" button needs some idication that it's actually a button. I waited a moment expecting the next level to start before I started clicking the screen.
-Shouldn't eaten ghosts return as eat-able, or else wait until the eat-ghost power-up has expired before respawning? I once ate a ghost at it's respawn spot, and it imediately respawned and killed me. UNFAIR.

Needs more Dance in the Dance Dance

I'm guessing you used the movie's soundtrack for the game, which most fans of LOTR would appreciate, but the tunes just didn't fit for a DDR theme. (Maybe you can find someone who could write dance remixes of the LOTR soundtracks?)

A brief "Get Ready!" pause would be nice since I have to move my hand from the mouse to the keyboard when starting a round.

Nice job on the other bits.

Not quite Scorched Earth

I keep pushing UP and DOWN to aim, like in the original Scorched Earth. How about traditional control? Teleport is too random; I once landed in the same spot when teleporting. (Or is there a secret trick to controlling this?) Also, the ability to drive the tanks would be a nice option. What's the point of power-ups falling from the sky if they can't be collected?

Here's a bug: A bomb once got stuck on the left edge of the screen, and the game couldn't continue.

Not bad

That was funner than I expected it to be. It could use a firing sound (when missing) though, because when I click and nothing happens (and no sound) I feel like the flash isn't responding. Also, I'm not sure that the clicks ARE being captured properly, because I had several misses when I could swear I shot the target.

Needs a PAUSE button...

...and a bigger stick! Or maybe some sort of shoulder-tackle dash attack. Those Golden Axe baddies were TOO CHEAP with their dash attacks killing you while you're still on the ground.

Awesome Game!

The Raiden games are among my all-time favorites! (Who needs a 3D third-person perspective game when you've got an incarnation of Raiden to play?)

Job well done here, although it plays a bit slow, even on the low-quality setting (or maybe my computer's just crap?). Also, when your targets are spread across the screen, it's a bit troublesome that simply tapping the trigger fires the full gun salvo (i.e. the limit of four successive shots are all fired instead of just one).

Ha, Funny!

Schon lange her seitdem ich in Deutschland war. Das war 'ne gute Wiederholung!

I like to hide an extra joke as an Easter Egg in my flash movies.

Wally Waffles @Wally-Waffles

Age 44, Male

Software Developer

Idaho, USA

Joined on 6/26/05

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